Loading src/hldsview.cpp +5 −5 Original line number Diff line number Diff line Loading @@ -42,8 +42,8 @@ gameinfo::HldsView::HldsView(const char *addr,int port){ sport = port; saddr = addr; clientSocket = new netplus::udp(addr,port,1,0); serverSocket = new netplus::udp(); clientSocket = new netplus::udp(); serverSocket = new netplus::udp(addr,port,1,0); memset(challange,0,sizeof(challange)); }catch(netplus::NetException &exp){ GameInfoException ee; Loading @@ -61,8 +61,8 @@ gameinfo::HldsView::HldsView(const HldsView &view){ try{ sport = view.sport; saddr = view.saddr; clientSocket = new netplus::udp(saddr.c_str(),sport,1,0); serverSocket = new netplus::udp(); clientSocket = new netplus::udp(); serverSocket = new netplus::udp(saddr.c_str(),sport,1,0); memset(challange,0,sizeof(challange)); }catch(netplus::NetException &exp){ GameInfoException ee; Loading @@ -73,7 +73,7 @@ gameinfo::HldsView::HldsView(const HldsView &view){ void gameinfo::HldsView::refresh(HldsData &info){ const std::lock_guard<std::mutex> lock(rlock); serverSocket->connect(clientSocket); clientSocket->connect(serverSocket); clientSocket->setTimeout(1); char buffer[1400]; size_t rcv=0; Loading Loading
src/hldsview.cpp +5 −5 Original line number Diff line number Diff line Loading @@ -42,8 +42,8 @@ gameinfo::HldsView::HldsView(const char *addr,int port){ sport = port; saddr = addr; clientSocket = new netplus::udp(addr,port,1,0); serverSocket = new netplus::udp(); clientSocket = new netplus::udp(); serverSocket = new netplus::udp(addr,port,1,0); memset(challange,0,sizeof(challange)); }catch(netplus::NetException &exp){ GameInfoException ee; Loading @@ -61,8 +61,8 @@ gameinfo::HldsView::HldsView(const HldsView &view){ try{ sport = view.sport; saddr = view.saddr; clientSocket = new netplus::udp(saddr.c_str(),sport,1,0); serverSocket = new netplus::udp(); clientSocket = new netplus::udp(); serverSocket = new netplus::udp(saddr.c_str(),sport,1,0); memset(challange,0,sizeof(challange)); }catch(netplus::NetException &exp){ GameInfoException ee; Loading @@ -73,7 +73,7 @@ gameinfo::HldsView::HldsView(const HldsView &view){ void gameinfo::HldsView::refresh(HldsData &info){ const std::lock_guard<std::mutex> lock(rlock); serverSocket->connect(clientSocket); clientSocket->connect(serverSocket); clientSocket->setTimeout(1); char buffer[1400]; size_t rcv=0; Loading