Loading include/uapi/drm/virtgpu_drm.h +49 −49 Original line number Original line Diff line number Diff line Loading @@ -30,7 +30,7 @@ /* Please note that modifications to all structs defined here are /* Please note that modifications to all structs defined here are * subject to backwards-compatibility constraints. * subject to backwards-compatibility constraints. * * * Do not use pointers, use uint64_t instead for 32 bit / 64 bit user/kernel * Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel * compatibility Keep fields aligned to their size * compatibility Keep fields aligned to their size */ */ Loading @@ -45,88 +45,88 @@ #define DRM_VIRTGPU_GET_CAPS 0x09 #define DRM_VIRTGPU_GET_CAPS 0x09 struct drm_virtgpu_map { struct drm_virtgpu_map { uint64_t offset; /* use for mmap system call */ __u64 offset; /* use for mmap system call */ uint32_t handle; __u32 handle; uint32_t pad; __u32 pad; }; }; struct drm_virtgpu_execbuffer { struct drm_virtgpu_execbuffer { uint32_t flags; /* for future use */ __u32 flags; /* for future use */ uint32_t size; __u32 size; uint64_t command; /* void* */ __u64 command; /* void* */ uint64_t bo_handles; __u64 bo_handles; uint32_t num_bo_handles; __u32 num_bo_handles; uint32_t pad; __u32 pad; }; }; #define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */ #define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */ struct drm_virtgpu_getparam { struct drm_virtgpu_getparam { uint64_t param; __u64 param; uint64_t value; __u64 value; }; }; /* NO_BO flags? NO resource flag? */ /* NO_BO flags? NO resource flag? */ /* resource flag for y_0_top */ /* resource flag for y_0_top */ struct drm_virtgpu_resource_create { struct drm_virtgpu_resource_create { uint32_t target; __u32 target; uint32_t format; __u32 format; uint32_t bind; __u32 bind; uint32_t width; __u32 width; uint32_t height; __u32 height; uint32_t depth; __u32 depth; uint32_t array_size; __u32 array_size; uint32_t last_level; __u32 last_level; uint32_t nr_samples; __u32 nr_samples; uint32_t flags; __u32 flags; uint32_t bo_handle; /* if this is set - recreate a new resource attached to this bo ? */ __u32 bo_handle; /* if this is set - recreate a new resource attached to this bo ? */ uint32_t res_handle; /* returned by kernel */ __u32 res_handle; /* returned by kernel */ uint32_t size; /* validate transfer in the host */ __u32 size; /* validate transfer in the host */ uint32_t stride; /* validate transfer in the host */ __u32 stride; /* validate transfer in the host */ }; }; struct drm_virtgpu_resource_info { struct drm_virtgpu_resource_info { uint32_t bo_handle; __u32 bo_handle; uint32_t res_handle; __u32 res_handle; uint32_t size; __u32 size; uint32_t stride; __u32 stride; }; }; struct drm_virtgpu_3d_box { struct drm_virtgpu_3d_box { uint32_t x; __u32 x; uint32_t y; __u32 y; uint32_t z; __u32 z; uint32_t w; __u32 w; uint32_t h; __u32 h; uint32_t d; __u32 d; }; }; struct drm_virtgpu_3d_transfer_to_host { struct drm_virtgpu_3d_transfer_to_host { uint32_t bo_handle; __u32 bo_handle; struct drm_virtgpu_3d_box box; struct drm_virtgpu_3d_box box; uint32_t level; __u32 level; uint32_t offset; __u32 offset; }; }; struct drm_virtgpu_3d_transfer_from_host { struct drm_virtgpu_3d_transfer_from_host { uint32_t bo_handle; __u32 bo_handle; struct drm_virtgpu_3d_box box; struct drm_virtgpu_3d_box box; uint32_t level; __u32 level; uint32_t offset; __u32 offset; }; }; #define VIRTGPU_WAIT_NOWAIT 1 /* like it */ #define VIRTGPU_WAIT_NOWAIT 1 /* like it */ struct drm_virtgpu_3d_wait { struct drm_virtgpu_3d_wait { uint32_t handle; /* 0 is an invalid handle */ __u32 handle; /* 0 is an invalid handle */ uint32_t flags; __u32 flags; }; }; struct drm_virtgpu_get_caps { struct drm_virtgpu_get_caps { uint32_t cap_set_id; __u32 cap_set_id; uint32_t cap_set_ver; __u32 cap_set_ver; uint64_t addr; __u64 addr; uint32_t size; __u32 size; uint32_t pad; __u32 pad; }; }; #define DRM_IOCTL_VIRTGPU_MAP \ #define DRM_IOCTL_VIRTGPU_MAP \ Loading Loading
include/uapi/drm/virtgpu_drm.h +49 −49 Original line number Original line Diff line number Diff line Loading @@ -30,7 +30,7 @@ /* Please note that modifications to all structs defined here are /* Please note that modifications to all structs defined here are * subject to backwards-compatibility constraints. * subject to backwards-compatibility constraints. * * * Do not use pointers, use uint64_t instead for 32 bit / 64 bit user/kernel * Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel * compatibility Keep fields aligned to their size * compatibility Keep fields aligned to their size */ */ Loading @@ -45,88 +45,88 @@ #define DRM_VIRTGPU_GET_CAPS 0x09 #define DRM_VIRTGPU_GET_CAPS 0x09 struct drm_virtgpu_map { struct drm_virtgpu_map { uint64_t offset; /* use for mmap system call */ __u64 offset; /* use for mmap system call */ uint32_t handle; __u32 handle; uint32_t pad; __u32 pad; }; }; struct drm_virtgpu_execbuffer { struct drm_virtgpu_execbuffer { uint32_t flags; /* for future use */ __u32 flags; /* for future use */ uint32_t size; __u32 size; uint64_t command; /* void* */ __u64 command; /* void* */ uint64_t bo_handles; __u64 bo_handles; uint32_t num_bo_handles; __u32 num_bo_handles; uint32_t pad; __u32 pad; }; }; #define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */ #define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */ struct drm_virtgpu_getparam { struct drm_virtgpu_getparam { uint64_t param; __u64 param; uint64_t value; __u64 value; }; }; /* NO_BO flags? NO resource flag? */ /* NO_BO flags? NO resource flag? */ /* resource flag for y_0_top */ /* resource flag for y_0_top */ struct drm_virtgpu_resource_create { struct drm_virtgpu_resource_create { uint32_t target; __u32 target; uint32_t format; __u32 format; uint32_t bind; __u32 bind; uint32_t width; __u32 width; uint32_t height; __u32 height; uint32_t depth; __u32 depth; uint32_t array_size; __u32 array_size; uint32_t last_level; __u32 last_level; uint32_t nr_samples; __u32 nr_samples; uint32_t flags; __u32 flags; uint32_t bo_handle; /* if this is set - recreate a new resource attached to this bo ? */ __u32 bo_handle; /* if this is set - recreate a new resource attached to this bo ? */ uint32_t res_handle; /* returned by kernel */ __u32 res_handle; /* returned by kernel */ uint32_t size; /* validate transfer in the host */ __u32 size; /* validate transfer in the host */ uint32_t stride; /* validate transfer in the host */ __u32 stride; /* validate transfer in the host */ }; }; struct drm_virtgpu_resource_info { struct drm_virtgpu_resource_info { uint32_t bo_handle; __u32 bo_handle; uint32_t res_handle; __u32 res_handle; uint32_t size; __u32 size; uint32_t stride; __u32 stride; }; }; struct drm_virtgpu_3d_box { struct drm_virtgpu_3d_box { uint32_t x; __u32 x; uint32_t y; __u32 y; uint32_t z; __u32 z; uint32_t w; __u32 w; uint32_t h; __u32 h; uint32_t d; __u32 d; }; }; struct drm_virtgpu_3d_transfer_to_host { struct drm_virtgpu_3d_transfer_to_host { uint32_t bo_handle; __u32 bo_handle; struct drm_virtgpu_3d_box box; struct drm_virtgpu_3d_box box; uint32_t level; __u32 level; uint32_t offset; __u32 offset; }; }; struct drm_virtgpu_3d_transfer_from_host { struct drm_virtgpu_3d_transfer_from_host { uint32_t bo_handle; __u32 bo_handle; struct drm_virtgpu_3d_box box; struct drm_virtgpu_3d_box box; uint32_t level; __u32 level; uint32_t offset; __u32 offset; }; }; #define VIRTGPU_WAIT_NOWAIT 1 /* like it */ #define VIRTGPU_WAIT_NOWAIT 1 /* like it */ struct drm_virtgpu_3d_wait { struct drm_virtgpu_3d_wait { uint32_t handle; /* 0 is an invalid handle */ __u32 handle; /* 0 is an invalid handle */ uint32_t flags; __u32 flags; }; }; struct drm_virtgpu_get_caps { struct drm_virtgpu_get_caps { uint32_t cap_set_id; __u32 cap_set_id; uint32_t cap_set_ver; __u32 cap_set_ver; uint64_t addr; __u64 addr; uint32_t size; __u32 size; uint32_t pad; __u32 pad; }; }; #define DRM_IOCTL_VIRTGPU_MAP \ #define DRM_IOCTL_VIRTGPU_MAP \ Loading