Commit 3b941c5a authored by Mauro Carvalho Chehab's avatar Mauro Carvalho Chehab
Browse files

media: atomisp: sh_css_param_shading: fix comments coding style



The comments are not following Kernel coding style.

Also, there are two missing comments that are found at the Intel Aero
device driver code. Add them.

No functional changes.

Signed-off-by: default avatarMauro Carvalho Chehab <mchehab+huawei@kernel.org>
parent 50f1d934
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+37 −21
Original line number Diff line number Diff line
@@ -118,8 +118,10 @@ crop_and_interpolate(unsigned int cropped_width,
		int ty, src_y0, src_y1;
		unsigned int sy0, sy1, dy0, dy1, divy;

		/* calculate target point and make sure it falls within
		   the table */
		/*
		 * calculate target point and make sure it falls within
		 * the table
		 */
		ty = out_start_row + i * out_cell_size;

		/* calculate closest source points in shading table and
@@ -166,19 +168,24 @@ crop_and_interpolate(unsigned int cropped_width,
			src_x1 = clamp(src_x1, 0, (int)table_width - 1);
			tx = min(clamp(tx, 0, (int)sensor_width - 1),
				 (int)table_cell_w);
			/* calculate closest source points for distance
			   computation */
			/*
			 * calculate closest source points for distance
			 * computation
			 */
			sx0 = min(src_x0 * in_cell_size, sensor_width - 1);
			sx1 = min(src_x1 * in_cell_size, sensor_width - 1);
			/* calculate distances between source and target
			   pixels */
			/*
			 * calculate distances between source and target
			 * pixels
			 */
			dx0 = tx - sx0;
			dx1 = sx1 - tx;
			divx = sx1 - sx0;
			/* if we're at the edge, we just use the closest
			   point still in the grid. We make up for the divider
			   in this case by setting the distance to
			   out_cell_size, since it's actually 0. */
			 * point still in the grid. We make up for the divider
			 * in this case by setting the distance to
			 * out_cell_size, since it's actually 0.
			 */
			if (divx == 0) {
				dx0 = 1;
				divx = 1;
@@ -271,20 +278,26 @@ prepare_shading_table(const struct ia_css_shading_table *in_table,
		      bds_denominator -
		      binary->info->sp.pipeline.top_cropping;

	/* We take into account the binning done by the sensor. We do this
	   by cropping the non-binned part of the shading table and then
	   increasing the size of a grid cell with this same binning factor. */
	/*
	 * We take into account the binning done by the sensor. We do this
	 * by cropping the non-binned part of the shading table and then
	 * increasing the size of a grid cell with this same binning factor.
	 */
	input_width  <<= sensor_binning;
	input_height <<= sensor_binning;
	/* We also scale the padding by the same binning factor. This will
	   make it much easier later on to calculate the padding of the
	   shading table. */
	/*
	 * We also scale the padding by the same binning factor. This will
	 * make it much easier later on to calculate the padding of the
	 * shading table.
	 */
	left_padding  <<= sensor_binning;
	right_padding <<= sensor_binning;
	top_padding   <<= sensor_binning;

	/* during simulation, the used resolution can exceed the sensor
	   resolution, so we clip it. */
	/*
	 * during simulation, the used resolution can exceed the sensor
	 * resolution, so we clip it.
	 */
	input_width  = min(input_width,  in_table->sensor_width);
	input_height = min(input_height, in_table->sensor_height);

@@ -302,8 +315,10 @@ prepare_shading_table(const struct ia_css_shading_table *in_table,
	result->sensor_height = in_table->sensor_height;
	result->fraction_bits = in_table->fraction_bits;

	/* now we crop the original shading table and then interpolate to the
	   requested resolution and decimation factor. */
	/*
	 * now we crop the original shading table and then interpolate to the
	 * requested resolution and decimation factor.
	 */
	for (i = 0; i < IA_CSS_SC_NUM_COLORS; i++) {
		crop_and_interpolate(input_width, input_height,
				     left_padding, right_padding, top_padding,
@@ -360,9 +375,10 @@ ia_css_shading_table_free(struct ia_css_shading_table *table)
	if (!table)
		return;

	/* We only output logging when the table is not NULL, otherwise
	/*
	 * We only output logging when the table is not NULL, otherwise
	 * logs will give the impression that a table was freed.
	 * */
	 */
	IA_CSS_ENTER("");

	for (i = 0; i < IA_CSS_SC_NUM_COLORS; i++) {