drm/mgag200: Optimize damage clips
When there are multiple damage clips, previous code merged them into one big rectangle. As the Matrox memory is very slow, it's faster to copy each damage clip. Signed-off-by:Jocelyn Falempe <jfalempe@redhat.com> Reviewed-by:
Lyude Paul <lyude@redhat.com> Reviewed-by:
Thomas Zimmermann <tzimmermann@suse.de> Link: https://patchwork.freedesktop.org/patch/msgid/20220504134026.283417-2-jfalempe@redhat.com
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