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Commit d4fdc383 authored by Christophe JAILLET's avatar Christophe JAILLET Committed by Jason Gunthorpe
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RDMA/cxgb4: Use bitmap_zalloc() when applicable

Use 'bitmap_zalloc()' to simplify code, improve the semantic and avoid
some open-coded arithmetic in allocator arguments.

Using the 'zalloc' version of the allocator also saves a now useless
'bitmap_zero()' call.

Also change the corresponding 'kfree()' into 'bitmap_free()' to keep
consistency.

While at it, remove an extra space in a statement just a few lines above.

Link: https://lore.kernel.org/r/e396c4aa16cd8945d43877570a8f6d926cea555a.1637789139.git.christophe.jaillet@wanadoo.fr


Signed-off-by: default avatarChristophe JAILLET <christophe.jaillet@wanadoo.fr>
Signed-off-by: default avatarJason Gunthorpe <jgg@nvidia.com>
parent 675e2694
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