Commit d7ab37bc authored by Mauro Carvalho Chehab's avatar Mauro Carvalho Chehab
Browse files

media: atomisp: get rid of USE_WINDOWS_BINNING_FACTOR tests



This is meant to select a platform-dependent factor between
Linux and Windows. It makes no sense to keep it on Kernel.

Signed-off-by: default avatarMauro Carvalho Chehab <mchehab+huawei@kernel.org>
parent 63705da3
Loading
Loading
Loading
Loading
+4 −6
Original line number Diff line number Diff line
@@ -102,12 +102,10 @@ struct ia_css_stream_config {
		isys_config[IA_CSS_STREAM_MAX_ISYS_STREAM_PER_CH];
	struct ia_css_stream_input_config input_config;

	/* Currently, Android and Windows platforms interpret the binning_factor parameter
	 * differently. In Android, the binning factor is expressed in the form
	 * 2^N * 2^N, whereas in Windows platform, the binning factor is N*N
	 * To use the Windows method of specification, the caller has to define
	 * macro USE_WINDOWS_BINNING_FACTOR. This is for backward compatibility only
	 * and will be deprecated. In the future,all platforms will use the N*N method
	/*
	 * Currently, Linux and Windows platforms interpret the binning_factor
	 * parameter differently. In Linux, the binning factor is expressed
	 * in the form 2^N * 2^N
	 */
	/* ISP2401 */
	unsigned int sensor_binning_factor; /** Binning factor used by sensor
+0 −16
Original line number Diff line number Diff line
@@ -271,15 +271,6 @@ prepare_shading_table(const struct ia_css_shading_table *in_table,
		      bds_denominator -
		      binary->info->sp.pipeline.top_cropping;

#if !defined(USE_WINDOWS_BINNING_FACTOR)
	/* @deprecated{This part of the code will be replaced by the code
	 * in the #else section below to make the calculation same across
	 * all platforms.
	 * Android and Windows platforms interpret the binning_factor parameter
	 * differently. In Android, the binning factor is expressed in the form
	 * 2^N * 2^N, whereas in Windows platform, the binning factor is N*N}
	 */

	/* We take into account the binning done by the sensor. We do this
	   by cropping the non-binned part of the shading table and then
	   increasing the size of a grid cell with this same binning factor. */
@@ -291,13 +282,6 @@ prepare_shading_table(const struct ia_css_shading_table *in_table,
	left_padding  <<= sensor_binning;
	right_padding <<= sensor_binning;
	top_padding   <<= sensor_binning;
#else
	input_width   *= sensor_binning;
	input_height  *= sensor_binning;
	left_padding  *= sensor_binning;
	right_padding *= sensor_binning;
	top_padding   *= sensor_binning;
#endif /*USE_WINDOWS_BINNING_FACTOR*/

	/* during simulation, the used resolution can exceed the sensor
	   resolution, so we clip it. */