Commit ef6504af authored by Hans de Goede's avatar Hans de Goede Committed by Mauro Carvalho Chehab
Browse files

media: atomisp: ov2680: Drop struct ov2680_resolution / ov2680_res_preview



Drop struct ov2680_resolution and the ov2680_res_preview[] array,
this is now only used in ov2680_enum_frame_size() and only
the width + height are used there.

Replace this with a new struct v4l2_frmsize_discrete ov2680_frame_sizes[]
array.

No functional changes.

Reviewed-by: default avatarAndy Shevchenko <andy@kernel.org>
Signed-off-by: default avatarHans de Goede <hdegoede@redhat.com>
Signed-off-by: default avatarMauro Carvalho Chehab <mchehab@kernel.org>
parent f4ed8e3b
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+19 −5
Original line number Diff line number Diff line
@@ -691,15 +691,29 @@ static int ov2680_enum_frame_size(struct v4l2_subdev *sd,
				  struct v4l2_subdev_state *sd_state,
				  struct v4l2_subdev_frame_size_enum *fse)
{
	static const struct v4l2_frmsize_discrete ov2680_frame_sizes[] = {
		{ 1616, 1216 },
		{ 1616, 1082 },
		{ 1616,  916 },
		{ 1456, 1096 },
		{ 1296,  976 },
		{ 1296,  736 },
		{  800,  600 },
		{  720,  592 },
		{  656,  496 },
		{  336,  256 },
		{  352,  288 },
		{  176,  144 },
	};
	int index = fse->index;

	if (index >= N_RES_PREVIEW)
	if (index >= ARRAY_SIZE(ov2680_frame_sizes))
		return -EINVAL;

	fse->min_width = ov2680_res_preview[index].width;
	fse->min_height = ov2680_res_preview[index].height;
	fse->max_width = ov2680_res_preview[index].width;
	fse->max_height = ov2680_res_preview[index].height;
	fse->min_width = ov2680_frame_sizes[index].width;
	fse->min_height = ov2680_frame_sizes[index].height;
	fse->max_width = ov2680_frame_sizes[index].width;
	fse->max_height = ov2680_frame_sizes[index].height;

	return 0;
}
+0 −610
Original line number Diff line number Diff line
@@ -148,18 +148,6 @@ struct regval_list {
	u8 value;
};

struct ov2680_resolution {
	const struct ov2680_reg *regs;
	int res;
	int width;
	int height;
	int fps;
	int pix_clk_freq;
	u32 skip_frames;
	u16 pixels_per_line;
	u16 lines_per_frame;
};

struct ov2680_format {
	u8 *desc;
	u32 pixelformat;
@@ -316,602 +304,4 @@ static struct ov2680_reg const ov2680_global_setting[] = {
	{}
};

/*
 * 176x144 30fps  VBlanking 1lane 10Bit (binning)
 */
static struct ov2680_reg const ov2680_QCIF_30fps[] = {
	{0x3086, 0x01},
	{0x370a, 0x23},
	{0x3801, 0xa0},
	{0x3802, 0x00},
	{0x3803, 0x78},
	{0x3804, 0x05},
	{0x3805, 0xaf},
	{0x3806, 0x04},
	{0x3807, 0x47},
	{0x3808, 0x00},
	{0x3809, 0xC0},
	{0x380a, 0x00},
	{0x380b, 0xa0},
	{0x380c, 0x06},
	{0x380d, 0xb0},
	{0x3810, 0x00},
	{0x3811, 0x04},
	{0x3812, 0x00},
	{0x3813, 0x04},
	{0x3814, 0x31},
	{0x3815, 0x31},
	{0x4000, 0x81},
	{0x4001, 0x40},
	{0x4008, 0x00},
	{0x4009, 0x03},
	{0x5081, 0x41},
	{0x5708, 0x01}, //add for full size flip off and mirror off 2014/09/11
	{0x5704, 0x00},
	{0x5705, 0xc0},
	{0x5706, 0x00},
	{0x5707, 0xa0},
	{0x3820, 0xc2},
	{0x3821, 0x01},
	// {0x5090, 0x0c},
	{}
};

/*
 * 352x288 30fps  VBlanking 1lane 10Bit (binning)
 */
static struct ov2680_reg const ov2680_CIF_30fps[] = {
	{0x3086, 0x01},
	{0x370a, 0x23},
	{0x3801, 0xa0},
	{0x3802, 0x00},
	{0x3803, 0x78},
	{0x3804, 0x03},
	{0x3805, 0x8f},
	{0x3806, 0x02},
	{0x3807, 0xe7},
	{0x3808, 0x01},
	{0x3809, 0x70},
	{0x380a, 0x01},
	{0x380b, 0x30},
	{0x380c, 0x06},
	{0x380d, 0xb0},
	{0x3810, 0x00},
	{0x3811, 0x04},
	{0x3812, 0x00},
	{0x3813, 0x04},
	{0x3814, 0x31},
	{0x3815, 0x31},
	{0x4008, 0x00},
	{0x4009, 0x03},
	{0x5081, 0x41},
	{0x5708, 0x01}, //add for full size flip off and mirror off 2014/09/11
	{0x5704, 0x01},
	{0x5705, 0x70},
	{0x5706, 0x01},
	{0x5707, 0x30},
	{0x3820, 0xc2},
	{0x3821, 0x01},
	// {0x5090, 0x0c},
	{}
};

/*
 * 336x256 30fps  VBlanking 1lane 10Bit (binning)
 */
static struct ov2680_reg const ov2680_QVGA_30fps[] = {
	{0x3086, 0x01},
	{0x370a, 0x23},
	{0x3801, 0xa0},
	{0x3802, 0x00},
	{0x3803, 0x78},
	{0x3804, 0x03},
	{0x3805, 0x4f},
	{0x3806, 0x02},
	{0x3807, 0x87},
	{0x3808, 0x01},
	{0x3809, 0x50},
	{0x380a, 0x01},
	{0x380b, 0x00},
	{0x380c, 0x06},
	{0x380d, 0xb0},
	{0x3810, 0x00},
	{0x3811, 0x04},
	{0x3812, 0x00},
	{0x3813, 0x04},
	{0x3814, 0x31},
	{0x3815, 0x31},
	{0x4008, 0x00},
	{0x4009, 0x03},
	{0x5081, 0x41},
	{0x5708, 0x01}, //add for full size flip off and mirror off 2014/09/11
	{0x5704, 0x01},
	{0x5705, 0x50},
	{0x5706, 0x01},
	{0x5707, 0x00},
	{0x3820, 0xc2},
	{0x3821, 0x01},
	// {0x5090, 0x0c},
	{}
};

/*
 * 656x496 30fps  VBlanking 1lane 10Bit (binning)
 */
static struct ov2680_reg const ov2680_656x496_30fps[] = {
	{0x3086, 0x01},
	{0x370a, 0x23},
	{0x3801, 0xa0},
	{0x3802, 0x00},
	{0x3803, 0x78},
	{0x3804, 0x05},
	{0x3805, 0xcf},
	{0x3806, 0x04},
	{0x3807, 0x67},
	{0x3808, 0x02},
	{0x3809, 0x90},
	{0x380a, 0x01},
	{0x380b, 0xf0},
	{0x380c, 0x06},
	{0x380d, 0xb0},
	{0x3810, 0x00},
	{0x3811, 0x04},
	{0x3812, 0x00},
	{0x3813, 0x04},
	{0x3814, 0x31},
	{0x3815, 0x31},
	{0x4008, 0x00},
	{0x4009, 0x03},
	{0x5081, 0x41},
	{0x5708, 0x01}, //add for full size flip off and mirror off 2014/09/11
	{0x5704, 0x02},
	{0x5705, 0x90},
	{0x5706, 0x01},
	{0x5707, 0xf0},
	{0x3820, 0xc2},
	{0x3821, 0x01},
	// {0x5090, 0x0c},
	{}
};

/*
 * 720x592 30fps  VBlanking 1lane 10Bit (binning)
 */
static struct ov2680_reg const ov2680_720x592_30fps[] = {
	{0x3086, 0x01},
	{0x370a, 0x23},
	{0x3801, 0x00}, // X_ADDR_START;
	{0x3802, 0x00},
	{0x3803, 0x00}, // Y_ADDR_START;
	{0x3804, 0x05},
	{0x3805, 0xaf}, // X_ADDR_END;
	{0x3806, 0x04},
	{0x3807, 0xaf}, // Y_ADDR_END;
	{0x3808, 0x02},
	{0x3809, 0xd0}, // X_OUTPUT_SIZE;
	{0x380a, 0x02},
	{0x380b, 0x50}, // Y_OUTPUT_SIZE;
	{0x380c, 0x06},
	{0x380d, 0xac}, // HTS;
	{0x3810, 0x00},
	{0x3811, 0x00},
	{0x3812, 0x00},
	{0x3813, 0x00},
	{0x3814, 0x31},
	{0x3815, 0x31},
	{0x4008, 0x00},
	{0x4009, 0x03},
	{0x5708, 0x01},
	{0x5704, 0x02},
	{0x5705, 0xd0}, // X_WIN;
	{0x5706, 0x02},
	{0x5707, 0x50}, // Y_WIN;
	{0x3820, 0xc2}, // FLIP_FORMAT;
	{0x3821, 0x01}, // MIRROR_FORMAT;
	{0x5090, 0x00}, // PRE ISP CTRL16, default value is 0x0C;
	// BIT[3]: Mirror order, BG or GB;
	// BIT[2]: Flip order, BR or RB;
	{0x5081, 0x41},
	{}
};

/*
 * 800x600 30fps  VBlanking 1lane 10Bit (binning)
 */
static struct ov2680_reg const ov2680_800x600_30fps[] = {
	{0x3086, 0x01},
	{0x370a, 0x23},
	{0x3801, 0x00}, /* hstart 0 */
	{0x3802, 0x00},
	{0x3803, 0x00}, /* vstart 0 */
	{0x3804, 0x06},
	{0x3805, 0x4f}, /* hend 1615 */
	{0x3806, 0x04},
	{0x3807, 0xbf}, /* vend 1215 */
	{0x3808, 0x03},
	{0x3809, 0x20}, /* hsize 800 */
	{0x380a, 0x02},
	{0x380b, 0x58}, /* vsize 600 */
	{0x380c, 0x06},
	{0x380d, 0xac}, /* htotal 1708 */
	{0x3810, 0x00},
	{0x3811, 0x00},
	{0x3812, 0x00},
	{0x3813, 0x00},
	{0x3814, 0x31},
	{0x3815, 0x31},
	{0x5708, 0x01},
	{0x5704, 0x03},
	{0x5705, 0x20},
	{0x5706, 0x02},
	{0x5707, 0x58},
	{0x3820, 0xc2},
	{0x3821, 0x01},
	{0x5090, 0x00},
	{0x4008, 0x00},
	{0x4009, 0x03},
	{0x5081, 0x41},
	{}
};

/*
 * 720p=1280*720 30fps  VBlanking 1lane 10Bit (no-Scaling)
 */
static struct ov2680_reg const ov2680_720p_30fps[] = {
	{0x3086, 0x00},
	{0x370a, 0x21},
	{0x3801, 0xa0}, /* hstart 160 */
	{0x3802, 0x00},
	{0x3803, 0xf2}, /* vstart 242 */
	{0x3804, 0x05},
	{0x3805, 0xbf}, /* hend 1471 */
	{0x3806, 0x03},
	{0x3807, 0xdd}, /* vend 989 */
	{0x3808, 0x05},
	{0x3809, 0x10}, /* hsize 1296 */
	{0x380a, 0x02},
	{0x380b, 0xe0}, /* vsize 736 */
	{0x380c, 0x06},
	{0x380d, 0xa8}, /* htotal 1704 */
	{0x3810, 0x00},
	{0x3811, 0x08},
	{0x3812, 0x00},
	{0x3813, 0x06},
	{0x3814, 0x11},
	{0x3815, 0x11},
	{0x4008, 0x02},
	{0x4009, 0x09},
	{0x5081, 0x41},
	{0x5708, 0x01}, //add for full size flip off and mirror off 2014/09/11
	{0x5704, 0x05},
	{0x5705, 0x10},
	{0x5706, 0x02},
	{0x5707, 0xe0},
	{0x3820, 0xc0},
	{0x3821, 0x00},
	// {0x5090, 0x0c},
	{}
};

/*
 * 1296x976 30fps  VBlanking 1lane 10Bit(no-scaling)
 */
static struct ov2680_reg const ov2680_1296x976_30fps[] = {
	{0x3086, 0x00},
	{0x370a, 0x21},
	{0x3801, 0xa0}, /* hstart 160 */
	{0x3802, 0x00},
	{0x3803, 0x78}, /* vstart 120 */
	{0x3804, 0x05},
	{0x3805, 0xbf}, /* hend 1471 */
	{0x3806, 0x04},
	{0x3807, 0x57}, /* vend 1111 */
	{0x3808, 0x05},
	{0x3809, 0x10}, /* hsize 1296 */
	{0x380a, 0x03},
	{0x380b, 0xd0}, /* vsize 976 */
	{0x380c, 0x06},
	{0x380d, 0xa8}, /* htotal 1704 */
	{0x3810, 0x00},
	{0x3811, 0x08},
	{0x3812, 0x00},
	{0x3813, 0x08},
	{0x3814, 0x11},
	{0x3815, 0x11},
	{0x4008, 0x02},
	{0x4009, 0x09},
	{0x5081, 0x41},
	{0x5708, 0x01}, //add for full size flip off and mirror off 2014/09/11
	{0x5704, 0x05},
	{0x5705, 0x10},
	{0x5706, 0x03},
	{0x5707, 0xd0},
	{0x3820, 0xc0},
	{0x3821, 0x00}, //mirror/flip
	// {0x5090, 0x0c},
	{}
};

/*
 *   1456*1096 30fps  VBlanking 1lane 10bit(no-scaling)
 */
static struct ov2680_reg const ov2680_1456x1096_30fps[] = {
	{0x3086, 0x00},
	{0x370a, 0x21},
	{0x3801, 0x90},
	{0x3802, 0x00},
	{0x3803, 0x78},
	{0x3804, 0x06},
	{0x3805, 0x4f},
	{0x3806, 0x04},
	{0x3807, 0xC0},
	{0x3808, 0x05},
	{0x3809, 0xb0},
	{0x380a, 0x04},
	{0x380b, 0x48},
	{0x380c, 0x06},
	{0x380d, 0xa8},
	{0x3810, 0x00},
	{0x3811, 0x08},
	{0x3812, 0x00},
	{0x3813, 0x00},
	{0x3814, 0x11},
	{0x3815, 0x11},
	{0x4008, 0x02},
	{0x4009, 0x09},
	{0x5081, 0x41},
	{0x5708, 0x01}, //add for full size flip off and mirror off 2014/09/11
	{0x5704, 0x05},
	{0x5705, 0xb0},
	{0x5706, 0x04},
	{0x5707, 0x48},
	{0x3820, 0xc0},
	{0x3821, 0x00},
	// {0x5090, 0x0c},
	{}
};

/*
 *1616x916  30fps  VBlanking 1lane 10bit
 */

static struct ov2680_reg const ov2680_1616x916_30fps[] = {
	{0x3086, 0x00},
	{0x370a, 0x21},
	{0x3801, 0x00},
	{0x3802, 0x00},
	{0x3803, 0x96},
	{0x3804, 0x06},
	{0x3805, 0x4f},
	{0x3806, 0x04},
	{0x3807, 0x39},
	{0x3808, 0x06},
	{0x3809, 0x50},
	{0x380a, 0x03},
	{0x380b, 0x94},
	{0x380c, 0x06},
	{0x380d, 0xa8},
	{0x3810, 0x00},
	{0x3811, 0x00},
	{0x3812, 0x00},
	{0x3813, 0x08},
	{0x3814, 0x11},
	{0x3815, 0x11},
	{0x4008, 0x02},
	{0x4009, 0x09},
	{0x5081, 0x41},
	{0x5708, 0x01}, //add for full size flip off and mirror off 2014/09/11
	{0x5704, 0x06},
	{0x5705, 0x50},
	{0x5706, 0x03},
	{0x5707, 0x94},
	{0x3820, 0xc0},
	{0x3821, 0x00},
	// {0x5090, 0x0C},
	{}
};

/*
 * 1616x1082 30fps VBlanking 1lane 10Bit
 */
static struct ov2680_reg const ov2680_1616x1082_30fps[] = {
	{0x3086, 0x00},
	{0x370a, 0x21},
	{0x3801, 0x00},
	{0x3802, 0x00},
	{0x3803, 0x86},
	{0x3804, 0x06},
	{0x3805, 0x4f},
	{0x3806, 0x04},
	{0x3807, 0xbf},
	{0x3808, 0x06},
	{0x3809, 0x50},
	{0x380a, 0x04},
	{0x380b, 0x3a},
	{0x380c, 0x06},
	{0x380d, 0xa8},
	{0x3810, 0x00},
	{0x3811, 0x00},
	{0x3812, 0x00},
	{0x3813, 0x00},
	{0x3814, 0x11},
	{0x3815, 0x11},
	{0x5708, 0x01}, //add for full size flip off and mirror off 2014/09/11
	{0x5704, 0x06},
	{0x5705, 0x50},
	{0x5706, 0x04},
	{0x5707, 0x3a},
	{0x3820, 0xc0},
	{0x3821, 0x00},
	// {0x5090, 0x0C},
	{0x4008, 0x02},
	{0x4009, 0x09},
	{0x5081, 0x41},
	{}
};

/*
 * 1616x1216 30fps VBlanking 1lane 10Bit
 */
static struct ov2680_reg const ov2680_1616x1216_30fps[] = {
	{0x3086, 0x00},
	{0x370a, 0x21},
	{0x3801, 0x00},
	{0x3802, 0x00},
	{0x3803, 0x00},
	{0x3804, 0x06},
	{0x3805, 0x4f},
	{0x3806, 0x04},
	{0x3807, 0xbf},
	{0x3808, 0x06},
	{0x3809, 0x50},//50},//4line for mirror and flip
	{0x380a, 0x04},
	{0x380b, 0xc0},//c0},
	{0x380c, 0x06},
	{0x380d, 0xa8},
	{0x3810, 0x00},
	{0x3811, 0x00},
	{0x3812, 0x00},
	{0x3813, 0x00},
	{0x3814, 0x11},
	{0x3815, 0x11},
	{0x4008, 0x00},
	{0x4009, 0x0b},
	{0x5081, 0x01},
	{0x5708, 0x01}, //add for full size flip off and mirror off 2014/09/11
	{0x5704, 0x06},
	{0x5705, 0x50},
	{0x5706, 0x04},
	{0x5707, 0xc0},
	{0x3820, 0xc0},
	{0x3821, 0x00},
	// {0x5090, 0x0C},
	{}
};

static struct ov2680_resolution ov2680_res_preview[] = {
	{
		.width = 1616,
		.height = 1216,
		.pix_clk_freq = 66,
		.fps = 30,
		.pixels_per_line = 1698,//1704,
		.lines_per_frame = 1294,
		.skip_frames = 3,
		.regs = ov2680_1616x1216_30fps,
	},
	{
		.width = 1616,
		.height = 1082,
		.pix_clk_freq = 66,
		.fps = 30,
		.pixels_per_line = 1698,//1704,
		.lines_per_frame = 1294,
		.skip_frames = 3,
		.regs = ov2680_1616x1082_30fps,
	},
	{
		.width = 1616,
		.height = 916,
		.fps = 30,
		.pix_clk_freq = 66,
		.pixels_per_line = 1698,//1704,
		.lines_per_frame = 1294,
		.skip_frames = 3,
		.regs = ov2680_1616x916_30fps,
	},
	{
		.width = 1456,
		.height = 1096,
		.fps = 30,
		.pix_clk_freq = 66,
		.pixels_per_line = 1698,//1704,
		.lines_per_frame = 1294,
		.skip_frames = 3,
		.regs = ov2680_1456x1096_30fps,
	},
	{
		.width = 1296,
		.height = 976,
		.fps = 30,
		.pix_clk_freq = 66,
		.pixels_per_line = 1698,//1704,
		.lines_per_frame = 1294,
		.skip_frames = 3,
		.regs = ov2680_1296x976_30fps,
	},
	{
		.width = 1296,
		.height = 736,
		.fps = 60,
		.pix_clk_freq = 66,
		.pixels_per_line = 1698,//1704,
		.lines_per_frame = 1294,
		.skip_frames = 3,
		.regs = ov2680_720p_30fps,
	},
	{
		.width = 800,
		.height = 600,
		.fps = 60,
		.pix_clk_freq = 66,
		.pixels_per_line = 1698,//1704,
		.lines_per_frame = 1294,
		.skip_frames = 3,
		.regs = ov2680_800x600_30fps,
	},
	{
		.width = 720,
		.height = 592,
		.fps = 60,
		.pix_clk_freq = 66,
		.pixels_per_line = 1698,//1704,
		.lines_per_frame = 1294,
		.skip_frames = 3,
		.regs = ov2680_720x592_30fps,
	},
	{
		.width = 656,
		.height = 496,
		.fps = 60,
		.pix_clk_freq = 66,
		.pixels_per_line = 1698,//1704,
		.lines_per_frame = 1294,
		.skip_frames = 3,
		.regs = ov2680_656x496_30fps,
	},
	{
		.width = 336,
		.height = 256,
		.fps = 60,
		.pix_clk_freq = 66,
		.pixels_per_line = 1698,//1704,
		.lines_per_frame = 1294,
		.skip_frames = 3,
		.regs = ov2680_QVGA_30fps,
	},
	{
		.width = 352,
		.height = 288,
		.fps = 60,
		.pix_clk_freq = 66,
		.pixels_per_line = 1698,//1704,
		.lines_per_frame = 1294,
		.skip_frames = 3,
		.regs = ov2680_CIF_30fps,
	},
	{
		.width = 176,
		.height = 144,
		.fps = 60,
		.pix_clk_freq = 66,
		.pixels_per_line = 1698,//1704,
		.lines_per_frame = 1294,
		.skip_frames = 3,
		.regs = ov2680_QCIF_30fps,
	},
};

#define N_RES_PREVIEW (ARRAY_SIZE(ov2680_res_preview))

#endif