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Commit 157e586d authored by Jay Cornwall's avatar Jay Cornwall Committed by Alex Deucher
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drm/amdkfd: Preserve wave state after instruction fetch MEM_VIOL



If instruction fetch fails the wave cannot be halted and returned to
the shader without raising MEM_VIOL again. Currently the wave is
terminated if this occurs, but this loses information about the cause
of the fault. The debugger would prefer the faulting wave state to be
context-saved.

Poll inside the trap handler until TRAPSTS.SAVECTX indicates context
save is ready. Exit the poll loop and complete the remainder of the
exception handler, then return to the shader. The next instruction
fetch will be from the trap handler and not the faulting PC. Context
save will then deschedule the wave and save its state.

Signed-off-by: default avatarJay Cornwall <Jay.Cornwall@amd.com>
Reviewed-by: default avatarFelix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: default avatarFelix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent 2db2f259
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