RDMA/cxgb4: Use bitmap_set() when applicable
The 'alloc->table' bitmap has just been allocated, so this is safe to use the faster and non-atomic 'bitmap_set()' function. There is no need to hand-write it. Link: https://lore.kernel.org/r/fd978b837935ed04863ffecfd495c4601a986df6.1637789139.git.christophe.jaillet@wanadoo.fr Signed-off-by:Christophe JAILLET <christophe.jaillet@wanadoo.fr> Signed-off-by:
Jason Gunthorpe <jgg@nvidia.com>
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